In divine lore, someone who is Ascended has left the mortal realm and become an immortal. Before the Lith-Crillion Era, Bruh Kreniik was the only Higher Power that could elevate one to divine status. His main requirement for the candidate was that they act as a shepherd for some people and not just be out for greater power. Over time, these gods learned to elevate others to the rank of Cult Power. In the beginning, this required at least two Higher Powers, unless Bruh Kreniik was involved. It also came with a side effect of severely weakening those undertaking the ritual, lasting up to a year, that is unless it was Bruh Kreniik. As time went on and more Higher Powers came into existence, it became harder to make new deities. This is when pacts began to form, like The Balance, which pool its members divine powers to create new gods. This process of ascension gets harder with each new entrant into the Higher Powers; such that anyone who ascends today requires the combined power of several deities.
This does not mean they ascend someone on a whim, for it is a tiresome, a draining undertaking that makes those performing the Ascendant Ritual very vulnerable. For after the ritual is done, they find themselves at half strength, half resistances, and even their mental faculties less than what they were.
It is during this time when they are weak from making new lackeys, that you strike fast and hard.
- Lolth, from a personal journal - "Dangers of the Ascendant Ritual"
|Maglubiyet||621 LE - 588 HE|
|Coeus||1421 LE - 1695|
|Rioch Tetrax||1301 HE|
|The Glutton||1881 HE|