Divine energy comes from the Higher Powers. When priests pray to their god(s) for spells, it comes to them as divine energy. Like a mage's use of arcane energy to power their spells, priest spells are powered by divine energy. Those who worship another in sincerity, create divine energy.
The Demon Spawn War (8972 GE - 9493 GE) was much more than a conflict between the Covenant and the Abyssal Hegemony. It was also a time when great leaders felt the need to become something greater. They felt a pull from beyond the Mortal Systems, a path to Ascension. That pull is Divine Energy. The Ascendant becomes a magnet for it, a Focus. The Ascendant's followers create this divine energy by worship. Its one of the few energy types that work this way.
- Trâr, Lantern of Phalgas, from the 110th Symposium - "Divine Energy and Gods"
When a Higher Power is slain, all those that worshiped him or her, lose their source of divine energy. This lasts until they devote themselves to another Higher Power. One of the more recent times that something like this happened was in 1695 when the god-spawned usurper Rax slew Coeus. With the Church of Coeus cut-off from all divine energy, it made the work of starting another much easier.
|Divine Health||15%||all paladins|
|Tier 1||16%||if schooled in divine magic, can cast 1st and 2nd level divine spells|
|Tier 2||18%||if schooled in divine magic, can cast 3rd and 4th level divine spells|
|Tier 3||20%||if schooled in divine magic, can cast 5th and 6th level divine spells|
|Tier 4||22%||if schooled in divine magic, can cast 7th and 8th level divine spells|
For paladins, divine health makes one immune to natural and magical diseases.