Set Sathân

Set - Jackal Lord Aspect
CategoryHigher Powers
PowerGreater
WorldKahalas
AliasSathân
RaceLith-Crillion
Gendermale
Alignmentlawful evil
Symbolcoiled cobra
DomainDarkness (bolstered), Domination, Evil, Law, Magic
EnemiesGruumsh
BirthplaceCrillion Comet
Born16 Lunar 540 DE
Godhood2 Dreamer 292 LE

Sathân, better known to most as the god Set, was born on the Crillion Comet. Like the others aboard this vessel, they were tasked with monitoring the works of Creation.

In 1484 DE, Sathân and a team of Lith-Crillion scientists, Ptah, Anubis created the first voidship from a living organism. After the Âni-Zandân passed its flight tests, a war brewing with the primordials, Bruh Kreniik decided it was time to send this brilliant team to the front. Raised to 5th Rank Angels, they were to lead the Covenant armies under Supreme Commander Bal-Kriav.

In 9450 GE, Sathân illegally used Danzar-Khâls Surveyor, a stolen item, creating the three human sub-races that make-up the Khazarkar people. These three races, the Corralum, Minâth, and Terrant were specifically made to serve a particular role in Khazarkar society. They were hidden away, nurtured by alien elements like the Furrouth. The ultimate goal of this was to make a people beholden to Sathân, leading to his Ascension.

In the Maenedhel Shattering (255 LE), Covenant agents under Danzar-Khâl found the Khazarkars. Set was punished, and lucky for him, his illegal creations, the Khazarkars, spared from destruction.

You lack the wisdom learned from centuries of creation. The result, three races that are castes, with two serving one. They will be a troublesome people.

Set is said to have replied, they are my people in the way I envision them, just like the dwarves modeled on you, forged out of primordial muck.

- Danzar-Khâl, to Set before the Maenedhel Shattering - "Castes By Design"

Driven to the surface in the Maenedhel Shattering, a time of survival followed. Many khazarkars prayed for the return of Set, calling out for his guidance, his leadership. In 292 LE, this divine calling, and its divine power, was enough to put him in the ranks of the Higher Powers.

By the First Epoch, Set was a lesser power. His rise to greater power was sealed after the Eldritch Civil War (1017 - 1027). In this war, the Khazarkar opposing the Eldritch Conclave were fragmented. They were split among the churches of Set and Kebechet, and the Minâth-Nôrî. In the end the Eldritch Conclave was defeated. The Church of Set reigned supreme, beginning the Second Khazarkar Empire monotheism that has ruled the last eight centuries.

When the Khazarkar Empire expanded east across Cinazan, the spear-head of this advance was not soldiers but priests of Set. The Tarkazgir spread the word of Set to villages and settlements on the surface and those beneath. The part surface and part Underdark town of Mulun-Dûna has a powerful church of Set. From this town, the influence of Set worship spread like a serpent into the Underdark. This led to the creation of churches and agencies to spread Khazarkar influence. These also serve as spy networks within foreign empires and city-states. The drow empire Runelderil is one of the largest foreign empires to be converted by the Church of Set. The other Underdark empire where Set's influence is strong is Zandûl-Khâl.

Today, Set is a greater god. His worshipper base is concentrated in the Khazarkar Empire, a monotheism to Set, enforced by the will of the Pharzîmrâth.

When Set killed Jurmalon, he took his weather domain, using its power to bolster his darkness domain.

Among Khazarkar high priests, a flail called the Fangs of Set is their preferred weapon. The Fangs of Set have spiked balls which look like coils of a cobra. Another form of this weapon is the Jackals of Set. This flail has chains linked to small iron heads shaped like the heads of sinister jackals. These weapons also serve as the holy symbol of Set. In most cases, these weapons are magical and inflict some form of poison upon those on the receiving end.

Sources of Divine Power
Core WorshipProselytizers
Febirmane
Khazarkar EmpireAkumîlû
RunelderilKamrazîr
Zandûl-KhâlTârush-Ginâth
Known Powers
TraitDescription
Divine Toughness+8,000 hit points as Greater Power
Modulating Energy+25 modulating energy damage for all attacks
Follower Boons
TraitDescriptionRestriction
Lith-Crillion Wisdom+1 Divine bonus to Wisdomnone
Night VisionDarkvision 60', or +30' if they already have Darkvisionpriests