Category | Races |
Type | goblin sub-race |
Creation | 19 Brighstar 632 LE |
Language | Goblin |
Native | Bal-Kriav, Kriav |
Hobgoblins are a product of the Gob'biyet Empire. When the leader of this empire, a goblin warlord named Maglubiyet became a god, he was quick to violate the Mandate of the Heavens, purposely and willfully interfering in mortal affairs. His crime was giving forbidden relics to a Gob'biyet research station on Kriav. In a grim fortress, a training center for Maglubiyet's proselytizers, were created the first hobgoblins. With elixirs, vats and the dark arts, they made goblins bigger and stronger. Designed for war, trained for it, they were the cream of Gob'biyet's military; the best became crusaders of Maglubiyet's ideals, his Warriors of Darkness.
In the Horgon Era, nearly half a million hobgoblins left Kriav. A serious threat to Kriav's two great elven empires, Gwildath and Marchenir, they were sent to another world. Usually at odds with one another, these two empires were in agreement on one thing, the hobgoblin population needed to be controlled. In the lands of the Gwildath, they encouraged the hobgoblins, sometimes at the end of a blade, to make the crossing to a land better suited for them.
The hobgoblin migration from Kriav to the world Bal-Kriav was done along feywild fuses. Finding themselves in the eastern tracts of Gwaellurth, some pushed westward founding Carororn on 7 Witchrite 571 HE. More followed, a steady stream of hobgoblins leaving one world for another. This continued into the First Epoch, ending with the rise of Rúmil. This elven empire, with bloodlines to Gwildath, themselves colonists of a sort, did not like the idea of their distant kin dumping their problems on lands they coveted. They went to war with the hobgoblins razing the towns around these rifts, burning down slave markets, and ridding Gwaellurth to Malig of hobgoblin influence. Gwaellurth's feywild fuses were permanently closed. Fifteen hundred years of use had left its mark on Bal-Kriav, with hobgoblins fanning out across the surface and some finding home in the Underdark.
Hobgoblins, a war-minded race, are not a sedentary people. Few of their kind take pleasure in farming or reading, instead preferring to occupy their time in marching, hunting, training, and in lieu of reading, they might wrestle, spar or box. At the higher levels of leadership, when they have no enemies to meet them in battle, they stage mock battles which commonly turn into the real thing.
The creation of these hobgoblins, is an admittance of his race's inferiority, proving goblins are followers, not leaders.
Trait | Description |
---|---|
Racial | +4 Move Silenty |
Languages | Goblin, one local |