Elalmoth

CategoryRuins
ContinentBrucrumus
RegionGrashakh
Founded12 Kindle 65
MapsInirthak

When the people of Nénharma were driven from their homeland in the Turgon Exodus, some took to the seas as a route of escape. One group was separated by a violent storm which blew them far off their northerly course towards the High Wood Country. Instead of turning back against the winds, they sailed east and came to the coasts of Hells Womb. They went up the river Foronir for many miles and then abandoned ships that were no longer seaworthy without extensive repairs. These gray elves followed the river north to Grashakh, settling in the northern tracts of Nárfaltuin.

Elalmoth, built by Nénharma's Kriavian Elf refugees, was built grandiose. It was seen as a rich place by their neighbors, a source of potential plunder. Elalmoth had a long history of conflict with predators coming up from Garathral. The most dangerous of these were Ginrall's illithids. For a long time, Ginrall lacked the strength for an all out attack so their forces skulked on the fringes or debauched with bands of grimlocks from caves and holes spread across the forests and hills of Nárfaltuin. All of these areas were interconnected in a vast network of earthen tunnels which were spokes leading to central passages descending into the deeps of Garathral.

On 13 Hollow 412, Elalmoth fell to the Diortfel Pact. This was an alliance of illithids and kuo-toans. This latter party, unlike the mind-flayers, raided the city from its lake side in large numbers. Their attacks, like the illithid raids went on for nearly four decades, yet barely made a dint in the city's growth. The Diortfel Pact changed things dramatically with raids becoming large scale and organized with amphibious, sub-surface and land assaults. This led to a besieged city in the Year 412.

When the enemy made their final assault on Elalmoth, kuo-toans poured out of the lake in the thousands, while the land-facing sides were assaulted by wave after wave of grimlocks and their illithid masters. The siege lasted three days, and each day when Merioss and Juniger broke the horizon, the attackers retreated into the dark of the lake or the tunnels of Nárfaltuin. On 13 Hollow 412, the Diortfel Pact captured the city. They enslaved or killed nearly everyone - except me.

- Iveldel, excerpt from a scroll - "Sole Survivor of Elalmoth"

In 995, the area of Nárfaltuin was re-occupied and Elalmoth restoration began under a different sub-race of elves than its original founders. This was done by wood elves. Unlike their Kriavian Elf predecessors, they built above what nature had taken over. They constructed habitats that blended with the environment rather than following Kriavian grand and majestic styles of architecture. The restored beauty of the place, even though now of a different sort was lost again in the War of Nárfaltuin when it fell to army of Blac'drugulois (c.f 1060). The elves were driven from Elalmoth and the place was put to the conqueror's torch.

Today, Elalmoth is a tangled ruin with stone buildings almost lost to vegetation and in the trees scattered buildings that survived the fires of war. Elalmoth is a rugged area consumed with a lot of structures. It is the lair of beasts and monsters and sometimes at night the subject of raids by Ginrall's grimlocks and illithids.

Notable Areas
Civilization Tree
Nénharma
Elalmoth
Lorthrindal