Elemantum

Midrêth
CategoryContinents
WorldBal-Kriav
ZoneMidrêth
Maps
SurfaceUnderdark

Elemantum is a northern continent of Midrêth. It is bordered to the south and east by the cold sea Nautrek. South Elemantum is a dichotomy landscape with one built by fire and the other ice. The fiery region is Anubeth, named after the mage who was responsible for bringing about its change.

The Great Fire Giant Lord Whom Sits On The Pumice Throne, He Who Carries The Great Torch, Supreme Chieftain of Flaemis.

- part of the introduction of the supreme authority of Flaemis

Elemantum's other southern region is Igas. This region was turned into a glacial wasteland when another mage sought to defeat the other in Anubeth.

The Great Frost Giant Tyrant Whom Sits On The Glacial Throne, He Who Carries The Glacial Flow Upon His Back, Great Leader Of The Artaxertus.

- part of the introduction of the supreme authority of Artaxertus

The northern part of Elemantum is home of the Nithians. Nearly all of these humans are part of Tamlêrran. The regions of Igas and Anubeth were changed by powerful magic when two opposing Nithian mages created the artifacts Pumice Throne and Glacial Throne. These sentient items are said to contain the life forces of the two mages. When they were created, they caused great upheavals in the land and opened up rifts to the worlds Muspelheim and Fimbulwinter. Fire giants, frost giants, Thrallrir, fire archons and hordes of fiery and icy brutes came through these rifts, waging wars upon each other. This war became known as the Thrones War. The conflict spilled over into the lands of Magrâbik. The Elemantum Boundary Ward was created to contain the destructive elemental forces of Anubeth and Igas.

A foray into this mysterious land was made by Crimson Eye. Their tale is often heard in taverns across the realm:

To this day, I cannot remember why we entered Phaze Keep. Drog'paagol had hinted at the wonders and loot that could be found on Elemantum. Perhaps it was just that, Crimson Eye's insatiable greed for loot and adventure. We entered Phaze Keep, and in a blink of an eye, we were in a region called Igas.

Looking out the tall and slender towers, we looked upon a land of fire and ice. Arch-enemies faced each other across a great fissure. Siege lines extended as far as the eye could see. There were skirmishes between giants, elementals, and flying beasts all along the line. One side was a land of fire, brimstone, volcanoes, and flowing lava. The other an icy expanse of glaciers, blizzards and constantly shifting ice.

Therein we faced mighty armies, crossed endless siege lines and fortifications, fought untold horrors, and claimed wondrous riches. We laid low, the mightiest of fire giants, several great wyrms, undead hordes, and countless underlings of the Flaemis.

If we only had more time, the whole region would now be under Crimson Eye control! Alas, the adventure was not without its losses, the magnificent death knight Nox, pinnacle of power for Crimson Eye was laid low by a Flaemis shade, the indomitable Sorenass the Slaughterer (c.f. Estaran Sorenass).

There was also Nequine the Brave, member of the group since our time in Penal Battalion 321. Foolishly he ventured away from the band to fight a cambion. He quickly met the embrace of cold earth. All we saw and heard were the thunderous bolts of lightning streaking from his adversary's deadly bow.

Then some fools in the group attempted to stand ground against an entire fire giant garrison. We lost many hill giant "drones" in this fight. The fearsome Terriberax, a hill giant rescued from Citho-Cûr, also fell to the attackers. We made a fighting retreat, leaving many friends to die alone in their last gasps of life. They probably ended up as food for the hell hounds.

There was also Stone Eater. A mighty stone giant which brought down a tree that withstood the full wrecking power of Crimson Eye. Not even an army could take the damage we dealt to this beast. Thereafter, we called this hero, the Slayer of the Tree God. How he later died, I cannot recall, but he will be missed.

Lastly, there was Admiral Hammer Head, rescued from the terrors of alien infestation at Citho-Cûr. His bravado was even too much for me to take, but his death was early and we could have used him in many fights that were to come on this adventure. Unfortunately his death, was his own, why he carried enough explosive ordinance to outfit a artillery battery is anyone's guess. A slide trap into lava sent him to the arms of Atlas.

- Junkel, excerpt from personal journal - "Toast to Lost Brothers"

Regions of Elemantum
SurfaceTier 1 Underdark
Anubeth
Igas
Magrâbik