|Type||God Era history|
The term holy bastion has been generalized since the Demon Spawn War, meaning a place of holiness like one would attribute to a church or keep under the influence of the good alignments. It has not always been so, for in the Demon Spawn War it was a term used for seven fortresses serving as regional headquarters for the Quara'tun Covenant's leadership. They were places built for the forces of good, a holy bastion that faced an onslaught of chaos and evil from the very bowels of the Abyss. When one of these Covenant Holy Bastions fell, then one or more of a world's geographic regions were assumed to now be under the grip of a Demon Lord, or perhaps two if they were temporary allies.
A demon alliance is rare at best, and always short-lived. If the ally is weak after a battle or war, and they hold the field, then it is common for fighting to break out over the spoils and ownership of the area taken.
- Phallurân, half-Khazarkar demonologist - "Pact of Convenience"
These bastions served as a central headquarters for archangels like those of the Golden Seven and other good angels facing the demon invasion of Bal-Kriav and other worlds of the Mortal Systems. After the God Era, these bastions were left to whoever found them. Even today, thousands of years after the God Era, they are holy places with divine blessings that are very powerful. They are warded such that even if someone were of sufficient power to remove the blessing, they must then contend with the re-application of the magical blessing by those that once resided in them - this includes the likes of Ares, Athena, Naraz-Nâru, and Phalgas; archangels once headquartered in these hallow bastions. Each of these personages are now Higher Powers viewing the disruption of a Covenant's blessings as sacrilegious. Even Ares, although no longer good aligned, views these places as something personal where they fought with valor to stem the tide of destruction that would have surely brought ruin and demon occupation of Bal-Kriav.
|Name||Region||Covenant Headquarters||Defense Against|
|Iglutt||Lands of Purity||Naraz-Nâru|
|Pruziig Zeikangaar||Aerie of Dragons||Bahamut||Orcus|