Category | Races |
Type | elemental sub-race |
Language | varies by type |
Alignment | chaotic evil, chaotic neutral |
Native | Chaos, Elemental Ring Worlds, Mortal Systems |
Chaos Archons are more advanced, more humanoid-like versions of their base elemental cousins. They also have more entropic energy in their energy composition, giving rise to being called chaos archons. Purpose-built by the primordials, they were to serve as soldiers in the Creation War.
After the primordials were defeated, chaos archons were abandoned on distant worlds and for the most part left to eke out their own existence. On some worlds, they established their own city-states and even empires; accounting for their inherit chaotic nature, these are often short-lived. Some chaos archons still dwell across the vastness of Chaos. With the world Bal-Kriav on the front-lines of the Creation War, many chaos archons were left there. After the war and into the God Era, many of these were dispatched or imprisoned by those tasked with clearing worlds of its primordial vestiges.
In the Horgon Era, the Spire of Molakh-BĂșle came to Bal-Kriav with an army of Hydrocur. These chaos archons, once overseers for the Durkoth, now roam freely about Bal-Kriav. Another group of chaos archons on this world are the Gol'hakh. They arrived when part of Saelmgar was sucked into a rift.
Restricted by their energy composition, all chaos archons are either chaotic neutral or chaotic evil.
Name | Type |
---|---|
Blutoid | Earth Archon |
Fyrreid | Fire Archon |
Gol'hakh | Fire Archon |
Hydrocur | Water Archon |
Laupha | Storm Archon |
Thrallrir | Ice Archon |