Category | Marvels |
Continent | Karterus |
Region | Ma'Ohari |
Created | 1 War March 2660 DE |
Map | Tha'lith |
Often called a wall, Mughakh-Gol is landscape alien to the world around it. It is part of a mountain range ripped from the world of Dol Vahdin.
As you get near, you will see ancient, enormous battlements and towers. Its sudden split from the whole caused parts to collapse, giving way to hills of rubble. The wall was not alone in this voyage. Workers and soldiers, tens of thousands serving Coeus, found themselves on the faraway world of Bal-Kriav.
- Phoslomor, cartographer of the Third Epoch, excerpt from the book "Phoslomor's Survey of Midrêth, Ch. 4-2"
Mughakh-Gol was brought to its current location in 2660 DE. In this year, the Covenant took the fight to the primordials. The Covenant General Takarrûs besieged the great primordial depot of Saelmgar. Outnumbered, Takarrûs went down in the fighting. His death, triggered a noble sacrifice, a holy explosion that tore part of the castle away. Drawn through a temporary rift, a colossal sized fortification, the wall Mughakh-Gol, came to rest in the eastern tracts of the jungle of Hlothraza.
In the God Era, the Wardens of Bal-Kriav searched the ruins for any dangerous relics and other things of primordial influence. Perhaps the most dangerous recovery was Zarmeshs Brain.
In the Four Pillars Conflict, the fire titan empire of Goth-Dyvermoir failed in their attempt at annexing this area.
In the area's far southern fortifications is Falcon Aerie, headquarters of the Night Vigil.
Related Information
- Blutoid (people)
- Coeus
- Gol'hakh (people)
- Malephar Elemental Forges
Notable Areas
- Ezdynn (river)
- Falcon Aerie (Night Vigil HQ)