Creation18 Bloom 7700 DE
NativeBal-Kriav, others

The Rilmani were created from the aftermath of a great battle between the primordial Sarseg and archangel Arcana. They fought a battle in the Creation War at the head of the Endless Wall. Sarseg was their on orders of the Master of Tides, seeking to bring the wall's expansion to an end. The two very powerful arcanists and their armies fought to a stalemate. Arcana sent a message to Sarseg challenging him one on one. The leaders squared off in the middle of the battlefield and unreleased a fury of magic upon each other, but neither could breach the other' defenses. Sarseg then surrounded himself with a sphere of black crackling energy and rolled towards his adversary. Arcana, did the same, but instead of negative energy, she employed positive energy with the hope of canceling out Sarseg's energy field. This did not go as planned, because the two spheres of opposing energy exploded on impact. Most of each side's army were obliterated in the explosion. The several hundred of each side that survived were fused with the blood and magical energy of the opposing factions giving birth to a truly neutral race - the Rilmani. Both Sarseg and Arcana died in the blast, but this was only temporary for each had prepared a safe place for their spirit to re-enter an awaiting clone.

Rilmani are outsiders driven to bring neutrality and balance to the multiverse. They believe that conflict between good and evil or law and chaos threatens the existence of these concepts. They exist to protect the middle ground, keep the balance, between the opposing ideologies.

In the early years of the God Era, several hundred rilmani came to Bal-Kriav to monitor the doings of the angels and their gods, along with the primordial influence still hanging around after the Creation War. They worked to keep a balance between the various factions seeking to leave their mark on the realm before their inevitable departure from the Mortal Systems.

Those Rilmani that stayed on Bal-Kriav after the Angelic Departure (9494 GE - 9500 GE) were forced to give up their outsider status and become mortals. Even though they are mortal, they are a long lived race, living ten times longer than humans. Most Rilmani of Bal-Kriav serve the Central Stability or some other faction with similar motives.

All rilmani are neutral, any deviation from this alignment results in a debilitating insanity which usually ends in death.

Racial Traits
Racial as rilmani
Related Information
Common Homelands