|Regions||High Wood Country, Tribe Steppes|
Feyrise is a dense woodland of upper Brucrumus. Surrounded on three sides by great peaks, it feels winds both normal and strange. From the southwest, it sometimes feels the sorrowful winds of Malirthraks Wail. A wind named for the dead giant entombed in Timinórë. From the west, blows a wind named Melriths Decay. It reeks of the same decay and death prevalent in Emeldimir's blighted forests.
Feyrise is cut by numerous ravines and streams, dotted with steaming pools, geyser filled ponds and lakes, crystalline grottoes, and hills laden with silver and platinum.
Feyrise is home to hundreds of Treant, many thousands of Centaur, non-evil unicorns, Thorn, Satyr, Faerie Dragon, and a variety of other non-evil fey. Many serve or at least back the ideals of the Einglach.
A number of Theegans fled to this area when Arirmarg's horse-cultists began to force their beliefs upon the masses. Of this bunch, only those that Transcended are still around, the rest moving south to join the tribes that became the Witch Horde.
For the fey, the forest's most important sites are its four Great Fey Circles. These are areas with strong pockets of Nature Energy. Skilled users of this form of energy can use them to cross-over to the world of Kriav.
- Malirthraks Wail (wind)
- Melriths Decay (wind)