Decay Conclave

CategoryDruid Guilds
RegionAerie of Dragons
HeadquartersMaar Gosvah
Size180+
Alignmentevil
DeityMelrith
PurposeDark Nature Advocates
Symbolrotten tree trunk
EnemiesNature Protectorates
FounderDiedriss
Established16 Kindle 1256

Protectorate RegionPeriod
DiedrissAerie of Dragons1245 - 1451
TelnossuelAerie of Dragons1469 - 1602
VemmonAerie of Dragons1605 - 1711
The Decay Conclave is led by three dark druids. Two of them are liches, the wood elf Telnossuel and the dragonborn Vemmon. The third is the demi-lich named Diedriss. They are Blighters, intent on twisting nature for their own fell purposes. In the Aerie of Dragons, they rule the dark woodland Maar Gosvah.

The three leaders of the Decay Conclave were once Nature Protectorates. On a mission to study and turn back the evil seeping out of Fethath they were corrupted. They gave up the ways of Nature, wielding Dark Nature Energy in its stead. After three top druids succumbed to the evils of Fethath, the Nature Protectorates forbade any more investigations into Maar Gosvah. Any so-called "re-balancing efforts" efforts would need to be done through others.

We can only wait and see what happens. Melrith is behind all this. I look over my shoulders and see no allies, no Aredhel, no Silvanus, nobody but us mere mortals.

- Eclipse, order of business at the Glade Summit - "Losing Faith"

Beyond its dark leaders, the Decay Conclave is comprised of those seeking to use druidic spells requiring Dark Nature Energy. The only way to do this is to worship Melrith. Wielding what leads to Dark Nature is not for the faint of heart. It involves combining evil energy with nature energy, with the latter being destroyed in the process; the rapid decay of fey lifeforms and plant-life the result. Even the most evil empires need crops to feed the masses, so they are largely against defoliation magic. The Decay Conclave is one of the organizations out there that offer protection for those seeking the path of the Blighter.

The Decay Conclave are not content with just haunting Maar Gosvah or the areas around this forest. They travel the universe seeking dark nature magic. The first ironmaws to appear on Bal-Kriav came from Vemmon's journeys in the Abyss. The dreaded ironmaws can now be found in other areas of Brucrumus. Each were either taken there by the Decay Conclave or by their servants. Black Wood was responsible for transplanting several ironmaws from Maar Gosvah to Maegorion.

Black Wood learned the ways of Dark Nature from the liches of the Decay Conclave.

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