Taugkar Warrens

CategoryLabyrinths
ContinentBrucrumus
RegionFaeglor
MapGreroch

The Taugkar Warrens are a group of underground complexes beginning about a hundred feet under the swamp Izagûnê. Old Taugkar maps show them as eight subterranean towns. Bards today sing them as dusty old labyrinths homes of beast and foe, bringing riches and fame to the bold. There is truth to this, with the greatest so-called beasts being an unusually higher number of basilisk and hydra. Occassionally, some of these dangers find their way to the surface. Most end up heading south towards the wetlands of Gimirkazân.

From the surface, the Taugkar Warrens are reached from the old sea wall Vald Fallaug. Late in the First Epoch, this wall served as the cliff homes for about a thousand Nermanean refugees. They were one of many groups looking for a new home after the fall of the Nermanis Syndicate. As the Nermanis Sea drained away, the area abouts was stricken with drought and famine. Those that went to live in the Taugkar Dig, once a very important Nermanean mine, became known as the Taugkar. The Taugkar Dig, which became the name of not only the mine, but the town that arose around it, is two hundred up the walls of Vald Fallaug. Before the draining of the Nermanean Sea, the town had docks built into the sides of the 100' high cliffs between the surface of the sea and th sky above. A small fishing and mining town arose with homes being made out of old dead mines, and pontoon boats supporting the growing town. When the Nermanean Sea receded, the built steps and lifts to reach the incoming transports.

Maurkac's commerce minister kept Taugkar Dig working till the end. The wrecks of Nermanean merchant ships, loaded with iron and silver, run aground and abandoned as the sea disappeared, litter a strip of Sahânzar from the Taugkar Dig to the ruins of Maurkac. Six of these remain intact, memorials to the Syndicate's two century reign, one peaceful and very prosperous. Today, they are the town centers for the descendants of the Nermanean empire. They are six towns that are allowed to live like vassal states within the Khazarkar Empire. In exchange for self-governing, they feed a huge percentage of their revenue back to Khazarkar coffers.

- from a plague at the Bechon Memorial

This resulted in a series of ramps and steps descending down 200' to what became a dry seabed. These old mines dot the cliffs and for a time supplied valuable silver and iron ore to the Nermanis Syndicate. When the empire fell, some of the former miners and families took to living in the old mines. They expanded on them, creating living areas that often found themselves flooded or in ankle deep water from the seepage coming down from the swamp hundreds of feet above. The Taugkar created a network of shafts and drainage systems to shuttle this water to the cliff face. Between 1300 and 1400, the Khazarkar Empire began to lay claim to the lands around. They "convinced" the Taugkar to give up squalor and cave living, moving them to their cities. This came at a good time for the Taugkar because they were were in the midst of a war with a madman and his experiments, one who pastured monsters as if they were his livestock. It is still unknown why the Khazarkar have never tried to eliminate this menace.