Category | Lexicon |
Type | technology, magical |
A spatial rift is a temporary tear in the Web of Magic. This opening creates a rift between two locations, akin to a spell like 'mass teleport', moving an object across a continent, a world, and to other systems. The latter is the providence of voidships equipped with materials and a power source beyond the means of most civilizations. The moon-like Eye of Gith is the best example of something capable of hopping across systems. Those that live on this ancient transport use it to move between the Astral Sea and Nawirrûs's systems and worlds.
Many consider spatial rifts to be extremely dangerous, if not forbidden magic. Disruptive to sources of arcane energy, even arcanists with memorized spells, sometimes nullifying magic items completely, a spatial rift lasts only seconds. An attack on the Weave, spatial rifts can attract a weave spider or two.
Any sane captain using a spatial rift needs a buoy. Costly at 500,000 gold, but they will save you, your crew and your cargo. Nothing survives a pair of weave spiders, nothing. Today, and only today, you get two Spider Magnets for 800,000 gold.
- sales pitch on the Ganuzdurak Quay