Troom Venger is a +4 halberd. The weapon was forged by the famed undead smith Pûrag Liram. After his work was done, it was enchanted by the Aggorath wizard Drog'paagol. In the ruin Troom, he collected the essences of angry spirits, using their to power what he named Troom Venger.
Troom Venger is made of bonebrack and emblazoned with wavering purple runes. These runes are a characteristic of each of the ten spirits used to magic the weapon. Sometimes, the weapon radiates a ghostly aura with an angry spirit that seems to fly around the head of Troom Venger. This is unsettling to all but the most hardened creatures. There is a 5% per hour of this occurring, onlookers will be feared by the weapon (Will DC16).
The weapon emits an aura akin to the touch of certain ghosts. This aura radiates 10' outward and causes all living creatures to age a year (Fortitude DC19). Once a save is made, a creature is immune to this effect as long as they remain in the aura. This power is continuous.
|Ghost Aura||aura radiates 10' outward from the weapon and causes all living creatures to age a year (Fortitude DC19). Once a save is made, a creature is immune to this effect for one day.||continuous|
|Wail of the Banshee||permanently drains 1 pt of constitution (Note: undead do not have a constitution score)||1/month|
|Spectre Creation||striking a creature and activating this power requires them to save vs. spell or be turned into a free willed Spectre - this drains the wielder of 25% of their remaining hit points||1/week|
|Doom||speaking the word "Doom" and then striking a creature requires the defender to save vs. death magic or suffer 10-40hps of internal damage. The wielder must make a will power check to activate this power. Failure in the check results in the same damage to the wielder||2/day|
|Bolster Undead||prevents clerical turning and undead disruption in a 50' radius||continuous|