Enchanted by Aredhel when still a mortal, the Hand of Balance is a +4 sentient hand crossbow.
Sentience
Alignment | neutral
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Intelligence | 13
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Ego | 25
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Communication | speech
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Languages | Elvish, Nidurrâb
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Powers
Balancing Arrows | causes 1d6 for alignment deviation away from true neutral - thus chaotic neutral would suffer and extra 1d4, while a lawful evil creature would suffer an additional 2d4 | continuous
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Convert or Perish | a creature struck must make a Will save DC20 or have their alignment changed to neutral, if they make the save they must make another save (Fortitude DC20) or die | 1/day
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Know Thy Enemy | know alignment - as spell | continuous
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Leave No Trace | pass without trace - as spell | continuous
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