|Period||1486 DE - 8777 DE (7,291 years)|
Often built from raw energies of Chaos, worlds and systems can take on a life of their own. When one goes too far to the extreme, it becomes a place of ultimate perfection or ultimate destruction. The demons that captured Piranoth's Steps seek to make it an abyssal pit of absolute chaos and evil, while the angels having done their good deed, making the Mortal Systems a realm of some harmony, and already well on their way to making the Nawenglorûs system a place of beauty and perfection ... or at least according to their own ethical and moral perspective. This is exactly what we did not want to happen and why we started this great war - to keep creation out of the hands of those who would bend it to their will.
The primordial invasion of Nawirrûs began with the opening of rifts, linking Chaos with other systems. The reason for this invasion was to undo Creation. They would defeat the defenders, then send in world destroyers like the Master of Tides and the Nine-Tongued Worm. The first system to fall was Bru'tuld. It was destroyed by something even bigger than the aforementioned, yet died in the process of destroying the system's star.
The Dawn War lasted over six millennia with countless battles and millions upon millions killed. It spanned several systems and dozens of worlds. Entire worlds were destroyed, and then sucked back into Chaos. Even with such epic scale and losses, the Nawirrûs Covenant prevailed, bringing into existence many new worlds and species.
Sphere 411, today known as Bal-Kriav, was a front-line world of the war. As a result, it has many area with relics, ancient imprisoned creatures of the Dawn Era, and other remnants of an epic war that raged for a very long time. One of the largest battlefields of the war happened at Regadnîn. Constructs, living spells, and other terrors from this ancient battle still roam this wasteland.
In the bleak landscape of Gorejun, north of Malurn, travelers can encounter minor primordials left over from the Dawn Era. Some of these terrors are imprisoned in crystalline mountains, magical glacial ice or buried under tons of rock. One of the most well-known primordials that still wander this land is the treant-like terror Orr-Krurn.
The Dawn War produced angelic heroes, like the Golden Seven. Some of these angels would go on to become patron deities of Bal-Kriav.
Scattered across the world Bal-Kriav are a number of structures and even landmasses that are alien. The general theory for how most got here was they fell through one of many rifts that in the Dawn War linked the world with the far reaches of Chaos.
Writings on the Godstone, says that Bal-Kriav was near the front-lines of this war. There are a number of areas across Bal-Kriav that served as godly and primordial abodes, bastions, staging areas, etc. Achamâz is believed to have served as a hospital for wounded angels. Rah Burdah was an area that saw the birth of a colossal hecatoncheires. This monster was so mighty that even the gods feared it. It alone, tore through the primordial's defenses and then ran amok behind enemy lines, ridding entire worlds of primordial influence and slaying a multitude of archons and several primordials.
The eldritch giants, perhaps the oldest race of the realm, are one of the best sources of history for the Dawn War. They fought with the primordials and were marooned on Bal-Kriav after the primordial's defeat.
- Phoslomor, "The Thraedli"
Another more readily available source of information for this war and doings of the angelic armies are the Scrolls of Dawn. Some of the primordial's kept detailed records of the Dawn War. Their best historical archive is Hirstyr Signir.