Talaxan

Talaxans
CategoryRaces
Typehalf-human, half-celestial
Creation26 Temporal 1588 DE
LanguageSupernal
NativeBal-Kriav

The talaxans were once a purely human race of the Nawirrûs system. They were created by Bruh Kreniik in the Dawn Era. They were destined to populate the world Ilabizdum, but with the start of the Creation War they were dispatched by the Nawirrûs Covenant for service on Sphere 411.

Ancient tomes found at the god tower of Irrai say that Ares, before he became a god, had intimate relationships with a dozen or more talaxans. After many generations, celestial blood had spread into the whole of talaxan society. This celestial blood led to them becoming half-celestials. One side effect of having celestial blood, resulted in a sharp reduction in talaxan birth rates. This figures to about 50% of the normal reproductive rate of humans. The last of the true Talaxans is the god Phalgas.

Talaxans are a bit different than other half-celestials in that they can be of any alignment. Most are good, and there are few neutral talaxans. Those that have turned evil may show this in their appearance with fingers that are more talon-like and wings of pitch black or crimson red color.

Before the Lith-Crillion Era, the talaxans were concentrated in Dechôz. In this region, they built magnificent cities with lofty buildings suited for a society where everyone has wings.

In the First Epoch, the talaxans spread into Mekarra. In this western part of Weretopia their largest settlement was Phara-Bal. This city was built differently than their holdings back in Dechôz. They modeled the architecture of Phara-Bal in the likeness of the structures found at Crillius-Sarrus.

In 89, after a three year journey of flying and long periods of rest and hunting for food, a group of four hundred and some talaxans made it to the Aerie of Dragons and settled in the highlands of Hokzii Stov. This journey-quest was the Long Flight and led to the finding of Tulukhan.

By the early part of the Third Epoch, Talaxans living in Mekarra began fighting with the region's newer arrivals. These were lycanthropes brought to live in the lands of Weretopia by their Vith'kirr Queen. Afraid to succumb to the same curse that turned them into lycanthropes, the Talaxans pulling back to their Dechôz borders.

In the spring of 1595, Ivory Asylum launched amphibious landings on the coasts of Weretopia. They sacked and burned wererat villages and the coastal pirate base of Ratgorthor. Ivory Asylum razed this citadel and carried off much treasure. Among the booty were books telling the story of the destruction of Phara-Bal. These books were written by the military thinkers of Ratgorthor. They contained information on talaxan thinking, battle plans, and maps of their neighbor's holdings. Some of the books said that long before Gass-du-lac arrived with her ships full of lycanthropes, the talaxans held territory stretching across eastern and western Weretopia.

Sociologists have wondered how Weretopia's lycanthropes were so successful in expanding their populations. This mystery was solved in 1595 when a horrible secret was found at Ratgorthor. The elderaunts learned that after many years in Weretopia, the lycanthropes splintered into rival groups. This became known as the Shifter Separation. The wererats, often thought to be the most cunning of the lycanthropes, were the first to prey on the natives. The great city of Phara-Bal fell victim to disease attacks carried out by wererats. After weakening the populace with disease, the wererats swarmed from the riverbanks and canals and invaded the city. The orgy of blood-letting continued for many days. Most weapons of the defenders proved ineffectual against the hides of the rat-men. The wererats and talaxans warred for three years. The talaxans were either driven from Weretopia, killed, and in some cases contracted lycanthropy and became wererats.

- Tuškad, elderaunt historian, excerpt from the book "Talaxan Downfall"

Racial Traits
TraitDescription
Racial as half-celestial