Nôsgwaith

Transcended Nôsgwaith
CategoryRaces
Typegnome sub-race
Creation9 Bliss 8750 DE
LanguageGnome
NativeBal-Kriav

Nôsgwaith, a Gnome word for "people of the wild", are one of three gnome races created by Callarduran. Their civilization began on Bal-Kriav's continent Hezmort. At the time of their creation, there were no specific gnome subtypes like the Gimrune, Deep Gnomes or the Nôsgwaith, only those created in the likeness of Callarduran, a people known as the Gnomes.

In the Demon Spawn War, Hezmort was invaded by the demon lord Jurusalax. The gnomes were so hard-pressed by the demons that Callarduran, their Creator, fought in the battles to stem the tide. At the time, there were rifts opening up all over the Quara'tun System, demon lords invading on many fronts. As a result, commanders like Ares, Athena, and Naraz-Nâru agreed that they could not save every area of the realm, some must be given up.

One hundred fiends against every Covenant soldier. We cannot save every area, some must be sacrificed for ultimate victory.

- Ares, quote from the Thuaxor Keozhal - "Strategem 11"

Ares sent his brilliant commander Asmodeus to Hezmort with orders for all Covenant forces to pull out. Callarduran refused to abandon those cut-off from escape, his gnomes. He remained with them, battling the demons pouring out of the Núlananya Rift. The onslaught ended up being too much for even the might of the god Callarduran, even his powers of Creation not enough to face the multitude before them. Callarduran told his people to enter Krephus Sink and go into the deeps. Around five thousand agreed with their leader. Another two thousand did not want to eke out an existence in the Underdark, so they fled by dirigible airships. The remaining thousands remained behind to fight alongside their leader.

The Nôsgwaith are those gnomes that left Hezmort in dirigible airships. After leaving their ancestral homeland, these flying vessels ended up coming down all over the Brucrumus mainland. It is because of this "Scattering" as they call it, that Nôsgwaith civilizations are small. Each group is far from another, making customs very different for each group.

Nôsgwaiths are very close to nature. Some even join with the nature energy around; a process called Transcending where one becomes one with nature.

Racial Traits
TraitDescription
Racial as forest gnome
Energy Composition
TypeAverage
Life Energy55%
Nature Energy14%
Arcane Energy5%
others26%