Category | Ships |
Type | naval attack and defense modifiers |
Ships have a base AC of 10. The following modifiers are used to determine the actual AC for naval combat.
Defense | Adjustments |
---|---|
Rowboat Size Modifier | -4 |
Non-row boat Ship Size Modifier | -8 |
Hull Bonus | varies by hull type |
Wind Effects | see pg. 87 DMG |
Magical Modifiers | varies |
Hardness | varies by ship type and modified by hull type |
Hull Points | varies by ship type and modified by hull type |
The following table has attack modifiers for artillery, whale harpoons, and other large ship weapons.
Attack | Adjustments |
---|---|
Range | -2 for each range increment after the first |
Round Type | see round types |
Round Damage | Artillery |
Magical Modifiers | varies |