Category | Game Rules |
Type | resurrection table |
The most interesting rules for "rezzing" a fallen adventurer were those of D&D 1st Edition. This rule gives a higher "fear factor" of dying; failing a Resurrection means death is permanent outside of the spell Wish or "Divine Helping Hand".
- use the Constitution Table in the 1st Edition Players Handbook (pg. 12 and reproduced below)
- reduce your constitution point by 1, and your number of lives by 1. You can never come back once your number of lives reaches zero - unless you use a wish spell.
- you can recover your lost constitution point by having a friendly wizard cast a wish spell. Casting a wish is expensive and not without its dangers. A wish causes unnatural ageing, which in-turn requires a system shock roll. The price of a wish spell is 10,000gps + 1,000gps per level of the recipient. A wizard will usually take 50% less if they are paid in magic items. The DM can adjust the price down if they lack the gold and perhaps do some service for the wizard. A wish does not recover your "number of lives".
Ability Score | System Shock Survival | Resurrection Survival |
---|---|---|
1 - 3 | 35% | 40% |
4 | 40% | 45% |
5 | 45% | 50% |
6 | 50% | 55% |
7 | 55% | 60% |
8 | 60% | 65% |
9 | 65% | 70% |
10 | 70% | 75% |
11 | 75% | 80% |
12 | 80% | 85% |
13 | 85% | 90% |
14 | 88% | 92% |
15 | 91% | 94% |
16 | 95% | 96% |
17 | 97% | 98% |
18+ | 99% | 100% |